UX / UI Design Projects
GO-OS is a universal car infotainment system designed to create a seamless, distraction-free driving experience across multiple vehicle brands. By reducing cognitive load, introducing smart overlays, and incorporating gesture-based navigation, this system enhances usability while prioritizing driver safety. The project applies UX laws like Hick’s and Fitt’s Law to streamline interactions and minimize on-screen complexity, ensuring an intuitive and efficient user experience.
Weero is a UX/UI design system developed to modernize and improve the usability of Cockatiel Cottage, an older website that lacked a structured design system. The project focused on bringing consistency, accessibility, and scalability to the site’s typography, color scheme, and UI components. By refining visual hierarchy, improving readability, and creating reusable patterns, Weero transforms an outdated interface into a cohesive and user-friendly experience.
MOAI is an AI-powered museum companion designed to enhance visitor engagement at the Museum of Anthropology. By integrating voice-guided tours, interactive maps, and AR scanning, MOAI transforms traditional museum experiences into immersive, accessible journeys. This project focused on user research, UX/UI design, and prototyping to create a seamless, digital-first approach to museum exploration.
Design Bubble is an AI-powered design encyclopedia built to simplify the way designers, students, and creatives learn design principles. Unlike traditional resources that are overwhelming or unstructured, Design Bubble curates content from multiple sources—offering concise definitions, interactive visuals, and project showcases in an engaging, easy-to-navigate format. Through research, user testing, and UI/UX design iterations, I developed a streamlined learning experience that helps users find design knowledge faster and more intuitively.